Sunday 17 June 2012

Lighting (Final Gathering)

During the tutorial, the render setting require you to use an indirect lighting option in mental ray called 'Final Gathering'. This I found, increased the rendering time dramatically, but also the appearance of the scene as illustrated below:

With:



Without:



After testing this setting in various shots from the scene, I decided that I had to use it as it just looks so much better and introduces warmer colours to the frame.

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