This was to prove the most challenging part of the animation.
Largely due to the sense of Bill pulling Hrundi's arm up and down rather than a 'regular' handshake where both parties have the same grip. The handshake emphasises the strength of Bill and the weakness of Hrundi, so it was important that I got it right.
I found that I was unable to use a locator to attach both hands during the shake, so I had to manually make them grip through each frame. I added some follow-through on the hand movement at the top and bottom of the up and down movement to try and emphasise the power of bill's grip.
Although this was difficult, I thought it worked out reasonably well. If I ever have to animate a handshake in future, this will definitely give me a building block to work from.
I did lots of playblasts for this sequence, this being my final one:
And this is one of my test renders:
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